Painful menstruation or dysmenorrhea was most problem and also be a reason for the decreasing activity of women during menstruation, for example, absent from school.Solving this problem by nonpharmacologic, it is needed to be developed, Reclining Wheelchairs for example with a warm compress.The aimed of the study was to know the effect of a warm co
Isolated Lacrimal Gland Tuberculosis: A Rare Clinical Entity in a Young Child
Discharging sinus in upper eyelid is one of rare manifestations of tuberculosis.The present report describes the youngest case of tubercular dacryoadenitis in an otherwise healthy child.A 4 year old male patient presented with discharging sinus in upper eyelid that developed after a spontaneously burst abscess in upper eyelid.Pus culture was steril
Curative effectiveness of high frequency ultrafiltration for renal edema with diuretic resistance
Objective To study the clinical curative effectiveness of high frequency ultrafiltration for the renal edema with diuretic resistance.Methods We selected 42 cases of nephrotic syndrome with severe edema.Among them,there were 20 cases of diabetic kidney disease,10 cases of lupus nephritis,8 cases of refractory primary nephrotic syndrome,and 4 cases
Epileptic seizure first aid practices of publics in Northwest Ethiopia 2021: Unsafe practices of nearly three-fourths of the community
BackgroundReligious and sociocultural beliefs influence how people with epilepsy (PWE) are treated and cared for.Many communities in Africa seat slider and other developing countries, including Ethiopia, believe that epilepsy is caused by evil spirits and should be treated with herbal plants by traditional doctors and religious leaders.The combinat
Gamification Framework for E-Learning Systems in Higher Education
This paper explains the concept Sunglasses of gamification, lists the current models according to which educational e-courses can be designed, and proposes a conceptual eRIOOS model aimed at higher education.The aim of the research as well as the purpose of creating a conceptual model of gamification is to standardize the elements of computer games